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Meta Quest 3 not working with OpenXR after update of Meta quest link software
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science.330954
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Thursday
After installing version 68.0.0.433.361 of the Meta Quest Link-app on pc our headset does not work anymore with OpenXR. The headset is recognized by and connected with the Meta Quest link app but it does not get recognized by any program we use when we connect it through OpenXR. With Google Earth VR it showed a black screen in the headset but did register movement and in our own program it did not recognize the headset at all. It does still work when we use SteamVR but we created an unreal engine program which uses OpenXR so we would like that to work again. Meta is set as default OpenXR Runtime in the settings so that is not the problem. We do'nt know how to solve this and couldn't find people with the same issue so that's why we are making a post here.
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ModusPatrick
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Thursday
There are several reports of OpenXR compatibility issues with v68, unfortunately.
Meta has acknowledged the problem and says that we will have to wait for v69 to patch.
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TCBell
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Thursday
Yes, I have the same problem. I tried to run Hubris (Steam version) on my Quest Pro last night. If I remember correctly, the pc app said it needed to download drivers before it could run the game, but after downloading and installing them, OpenXR is now broken.
Is there no end to Meta's ineptitude?
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Stout001
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Thursday
Same problem here and I found this:
https://www.reddit.com/r/oculus/comments/1e6lq00/comment/lecf5bu/
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ModusPatrick
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Thursday
There are several reports of OpenXR compatibility issues with v68, unfortunately.
Meta has acknowledged the problem and says that we will have to wait for v69 to patch.
1Kudo
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